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This Is Just A Test
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Simple and yet resounding folk tunes with subtle themes of peace and understanding.
Philosophy in its simplest form. Influence doesn't happen with guns blazing, but instead with a smile and a tune. My goal is not only to express myself with music, but also to connect with people while performing it. By the way, if you choose to hear any of my songs, be kind and drop a line at the message board with comments (good or bad).
Song Info
Charts
Peak #21
Peak in subgenre #3
Author
Jack Styles
Rights
2006 Javier Smith
Uploaded
January 25, 2007
Track Files
MP3
MP3 3.1 MB 128 kbps 3:20
Lyrics
Compression/Rarefaction - F = 1/T T = 1/F V = 1130 ft./sec. Z = V/F Mid C = 261 Octave - acoustic and scientific relationsip between two pitches whereein one vibrates twice as fast as the other Fundamental Frequency - the simplest motion of a complex wave; the perceived pitch Harmonic Overtones - Whole number multiples of the fundamental frequency Non-harmonic Overtones - Have no mathematical relationship to fundamental frequency Frequency Range: Where frequency starts and ends Period - Time of one complete cycle (T), measured in miliseconds Periodic waves - Have pitch Aperiodic waves - noise Frequency Response - How sensitive ear (or microphone) is to different frequencies Tolerance - 40 Hz - 15 kHz +/-3dB Spectral FX - manipulate the frequency spectrum Equalizers - allows you to manipulate the gain of frequencies independently Fully parametric EQ - 3 controls 1. Center frequency - place where maximum amount of boost/cut is made (400 Hz-12k) 2. Gain - Amount of boost/cut 3. Bandwidth - Length of area affected Shelving EQ - Bass vs.Treble; broad control of frequencies lower than and higher than a specified range Filters Hi-pass filter - cuts off sounds below a certain frequency Lo-pass filter - cuts off sounds above a certain frequency Band-pass filter - cuts of sounds above and below a specified range Dynamic FX - manipulate dynamic range Compressor - 5 control 1. Threshold - sets the level at which signal will be compressed 2. Attack - sets how quickly the compressor will start working after threshold is exceeded 3. Release - sets how quickly the compressor will stop working after returning to normal 4. Ratio - sets the ratio of input to output through the compressor 5. Make-up Gain - Turns everything up Limiter - a compressor with a fast attack and a high/infinite ratio (to save speakers or for radio shows) Expander - turns down everything below the threshold Noise gate - shuts off sound below threshold Time-based FX - manipulate space/time relationships Delay - a single discrete repeat Reverb - a simulation of all the reflections in a room Angle of Incidence = Angle of Reflection Dynamic Range of Human Hearing Threshold of sensation vs. pain - 0dBSPL --->120 0dBSPL Actual range - 40 dBSPL ---> ? Harmonic Distortion - when sounds go above the overload limit, they are reproduced as noise 2 Types of Meters Volume Unit (VU) Meter - good for average levels, but takes up to 300 ms "to hit full throw" so it can miss quick transient sounds and peaks Peak Program Meters (PPM) - Quick; measures sounds as quickly as 10 ms, but is very difficult to see average levels Fletcher & Munson - Certain frequencies are more audible than others to the human ear Phon - perceived loudness 80-85 dB - standard recording volume Constructive Interference - Two similar waves join together, become louder Destructive Interference - Similar but mirrored waves cancel each other out Reflection - Sound bounces off of an object Absorption - Sound is absorbed (Wallace Sabine, Absorption Coefficient, 0-1) by object Transmission - Going thru object Diffraction - Going around (only if wavelength is equal to or greater than length of object Reverb Time - Time it takes for all remaining reflections to attenuate to 60dB Predelay - Difference between direct sound and first early reflections (room size) Haas Effect - will hear only speaker you're closer to unless one side is louder or delayed 50ms 3 line levels 1. Mic level - .001 volts=1mv 2. Line level - 1.228 volts 3. Speaker level - tens of volts or more Transducer - a device that converts one form of energy into another Mic - acoustic to electric Speaker - electric to acoustic Methods of Transduction Electro-magnetic Induction - Dynamic mics Va
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