Sykophunk Productions
Hybrid underground music, always known for mixing genres, now making beats and instrumentals for lease/licensed placement.
42
songs
2.1K
plays

Haunted Dreams Haunted Dreams
Both creepy and dramatic - melodies on bells and strings with cinematic percussion and subtle dark voices.

Astral Projection Astral Projection
A mellow chill-out track somehow as uplifting as it is melancholy. In the vein of Enigma, Delerium, etc.

Struggle in Solitude Struggle in Solitude
Tension building background turns into a dramatic battle between percussion and strings, topped off with a determined piano melody.

Ecstasy and Energy Ecstasy and Energy
Upbeat dance/techno track with an electro-step break and a climactic build towards the end.

In the Catacombs In the Catacombs
Dark, creeping, ominous ambiance for a disturbing scene of horror.
Show all (42)
Multi-genre mood music for licensed use in films, video games, and for vocalists, musicians, DJs, etc. Hybrid hits for the rEvolution Underground. Horror soundscapes, epic artcore, emotional backdrops, apocalyptic party anthems, gritty beats, ambient textures, chill out vibes, experimental electronica...
We specialize in music and audio for dark and horror-related projects or just plain old weird and twisted, but we are versatile enough to cover an array of genres and moods. We own 100% of our masters and copyrights, offering a one-stop, no-hassle and affordable licensing experience for our clients. License a track through Soundlick or contact us with info about your project, budget and audio needs. We're also available for custom soundtracks and sound design work.
Credits include song placement with The Colbert Report, the multimedia project Abandoned, providing the score & sound design for several video games in production at New Breed Games, and composing & song production for the upcoming animated film The Hairy Claw of Grafton Moore.
Founder Joseph VanBuren answers some questions:
Band/artist history
I've been pursuing music as a career since about 2001, so the full story is way too long to get into here. But for the 30+ releases I've been involved with, I wrote and produced most of the music myself. I've also been involved in numerous side projects via internet collab, some of which I still work with to this day. In 2010, I officially set up Sykophunk Productions to not only release my own material but to produce stuff for other artists as well. I've picked up a few gigs with indie film makers & game developers, which got me learning more of the business side of things. Now I'm putting all of my knowledge, resources and experiences together to take my music and company to the next level.
Have you performed in front of an audience?
I spent about 6 years traveling around, playing live shows for my solo material as joe DOE and also with a few collab projects, including Triple Vision. NY, Cali, the midwest - I love it but it's a rough lifestyle to keep up. These days I spend most of my time in the lab.
Your musical influences
Mike Patton is my #1 influence, because he's the undisputed king of mixing genres and making music that is experimental but irresistable. Others who have had an impact on what I do include Tech N9ne, Marilyn Manson, Switchblade Symphony, Midnight Syndicate, Nine Inch Nails, Danny Elfman, Akira Yamaoka, Olivier Deriviere, Rza, Portishead, Immortal Technique, Twiztid, System of a Down, The Crystal Method, Saul Williams, (hed) PE, Rhyme Asylum, etc.
What equipment do you use?
I just got a MO8 keyboard and it's awesome, so I'm using that a lot. I usually program my beats in FL Studio and record everything into Cubase. I'm stepping my live instrument game up, so I can incorporate guitars and real drums when needed.
Anything else?
I do work as a writer as well - I have two self-published books and I'm currently revising my first screenplay. And I'm designing a video game series. Something's going to pay off eventually, which will fund my other projects. So keep your third eye open. Sykophunk Productions is only getting bigger from here.
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