Artificial Wonders
One of my older works. I made this before Finality, and it was during 2008, but I'm not sure specifically when.
A song for which there are many possible interpretations. Intended to be listened to after Sir. Largely inspired by the works of Bjork.
Just something I made for my friends. Decided to polish it up and add it to the album.
Huh. Guess I never uploaded this one. Basically a constant blast of energy. Prepare your body!
First three parts to AURA's 4-part climax.
An extremely overdue remake of one of the very first tracks made for AURA A3. 3/27/2010 - finally de-essed the vocal.
Free-form, contains themes of auditory hallucinations and control, with the primary theme being about escape. Inspired by the movie Brazil.
Title theme for AURA. The melody is used in a boatload of different variations throughout the game, also.
Non plot-critical boss theme in AURA.
The numerous breaks in the song are due to the various "phases" that the Night Warden goes through.
Again, testing out some new production.... Similar to Asylum of Wonderful People, because the two songs are related. (Food Chain is Leviathan's theme, Lunaris Adventus is Leviathan's new corp.)
Down toned main theme to AURA, used when Waveral is destroyed in Mission 3.5. The sociological meaning - which is what is used - of Verstehen is "To put yourself in another's shoes."
First of four tracks that correspond to the four sections of the gigantic Lunaris Adventus building. Very industrial, and kinda catchy, if I do say so myself!
Yet another attempt at better production and a catchy rhythm. Second of four tracks that correspond to the four sections of the gigantic Lunaris Adventus building.
Funky punk dancey madness inducing industrial. A song about my paranoia episodes from when I was prescribed to ritalin. Tripping gone wrong, for sure.
Shelving this for now - people who listen to it dont seem to get it, in terms of the lack of instruments and change in melody.