(SciCom) was formed in 1996, primarily to serve as an umbrella under which to house a variety of media endeavors. Alongside my professional work (sound design and music in the video game industry), it also houses any number of projects, styles, ensembles and every manner of distraction I’m involved in. Projects that vary from the pirate radio of ‘Supervillain FM’, to the Go-Go sounds of 'Mondo Mod', to a sound effects collection of televisions hit with a 20 pound sledge.
Please visit at www.scientific-community.com!