Peter Lukacs
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play lo-fi play hi-fi  Dark Corners
play lo-fi play hi-fi  The Chase-Unfinished
play lo-fi play hi-fi  Halflings-Sketch
play lo-fi play hi-fi  Ambush
play lo-fi play hi-fi  Momentum-Sketch
play lo-fi play hi-fi  Uplifting-Sketch
play lo-fi play hi-fi  Conquistador
play lo-fi play hi-fi  City Intro
play lo-fi play hi-fi  Call To Arms-Unfinished
play lo-fi play hi-fi  Rise and Fall-Unfinished
Hi all! My name is Peter, I love orchestral music, so that's the only genre I focus on. In my opinion, orchestral music can provide you with all the emotions, sorrow, happiness, the pride of the victor, or the sadness of the loser, it's all in there. I hope I will be able to show you all these emotions in my music.
How, do you think, does the internet (or mp3) change the music industry?
It makes a huge difference and a glimmer of hope for guys like me. Without the internet I wouldn't even have the chance to compose in the first place, let alone wouldn't I be able to promote my own stuff.
Your influences?
All the big names of cinema and VG composing, like John Williams, Danny Elfman, Hans Zimmer, James Howard, Jeremy Soule, Inon Zur, and many others. I also love "the" classical composers: Tschaikovsky, Beethoven, Debussy, Brahms, etc, etc...
Equipment used:
I use EWQL Platinum, Project Sam Symhobia and True Strike 2 recently, but some of the sketches uploaded here were made with older, more basic stuff, like EWQL Silver, Garritan Personal Orchestra, etc.
Unfortunately my PC is not very fast, only an Intel E4300 (the smallest, oldest Core2Duo), but at least I have 4 Gb Ram, which helps a lot.
My DAW is FL Studio 8 at the moment, and there are a lot of different plugins, but the one that stands out is Izotope Ozone 4.
Anything else...?
As I stated earlier, everything uploaded here is only to showcase my potential. I think I'm getting close to the point where my work could actually be used for commercial purposes, and it seems I'm not the only one thinking that, since I'm getting more and more offers. I work pretty fast, and I'm quite versatile, but most importantly, I prefer the mainstream sound instead of some experimental stuff. So if you want your game's music to sound like commerciall titles do, I might be your choice. Have fun listening! Cya!